Custom Models
These models are made from scratch, from sculpt to texture. I enjoy modeling in a variety of styles to match my clients' character as close as possible.
Model Edits
These are preexisting models that I modified and/or made new assets for, then textured them. Model edits tend to have a faster turnaround time compared to from-scratch models.
Terms of Service
1. I require clear digital references for existing designs
I require clear digital references for ALL elements of your project. For design commissions, please provide some inspiration images. A few high quality refs can go a long way. It’s difficult to sort through large albums of 20 images, so try to keep it simple!2. Payment
I use a basic “half up front, half on completion” style for my payment. Once your turn comes up in the queue you’ll pay half, and once the commission is completed you’ll pay the other half. No payment plans, sorry!3. I do not accept commission requests from minors
You must be 18 years or older to commission me, sorry!4. I reserve the right to use your commission as an example of my work
These commissions take quite a bit of time, so I often post renders of my work to keep my portfolio up to date and show my work across my social media channels. I will not be claiming your characters as my own, just sharing my work! I’m also happy to provide you with a high-res copy of this portfolio render I make of your character, free of charge!5. Unless agreed upon, You cannot sell my work.
The default license is for personal use only!! You may not use commissioned work for commercial purposes unless a commercial license was part of the commission agreement. This includes use in media such as video games, selling the model in any capacity (including as a base), among other things. If you wish to sell your model as a public base, please inquire during the quoting process about base licensing6. All commission times are estimates!
My estimates are just that: estimations! I’ll do my best to meet the timelines I lay out, but life has a tendency to get in the way sometimes, and I’m still trying to get my footing with time estimates. If there’s a delay in your commission I’ll be sure you let you know, but please be patient while I try to gain more accuracy with my estimates!7. I reserve the right to cancel any commission for any reason
IT IS VERY UNLIKELY TO HAPPEN (it hasn’t yet!), but just in case I feel uncomfortable with a client or if there is too much conflict, I reserve the right to cancel the project. Refunds will be discussed on a case-by-case basis and will be dependent on how much work has already been done.8. What’s the password?
3rd word in the body of rule 5!
Last updated Feburary 2024
Avatar Commissions
I specialize in semi-realistic furry character design and outfit creation. I have a background in costume design and fursuit making so I'm just as equipped to dress up characters as I am to make them! All of my custom models are sculpted from scratch to make each as unique as possible and painted by hand to bring out their subtle details.
Price Estimates
Custom Models | Model Edits |
---|---|
$600-$1500 | $150-$600 |
Check out my galleries for examples of my work.
My pricing varies on complexity and specifics of each project.
Services I Offer
Custom models | Character design | Model adjustments | Vrchat set-up |
Custom Outfits | Outfit design | Model splicing | Vtuber set-up |
Custom props | Prop design | Retexturing | ARkit tracking |
How It Works
QUOTE: When the form is closed, I will assess each entry and pick projects I want to pursue (usually 3-4 at a time). If you are selected, I will contact you with an estimated quote for your project and confirm you wish to be added to the queue. You only pay when it's your turn in the queue.SKETCH: When your turn in the queue comes up, I will message you for the first half of your quoted total. Once payment is sent, I will make a quick reference sketch of the front/back of your character in preparation to model over. You can then request changes to the sketch if desired.SCULPT: I will develop a sculpt of your character before modeling. I will send many WIP images as I work for your input. It is very easy to make changes in this stage. After this point, any very large changes might require a fee.MODEL: After the sculpt is approved, I complete the modeling process over about a month. I also rig, unwrap, and texture the model during this time.UPLOAD: When the avatar is rigged and close to being finished, I will start building a Unity scene of the avatar if needed. This includes setting things up like avatar descriptors, animation effects, toggles, puppets, and constraints.
DELIVER When the avatar is tested and I am given your approval, I create a render of the model. Next I create a Unity package for the avatar and a zip file for the other files for the project. Then it's yours to enjoy!
Commission Queue currently tracked through Trello! You shouldn't see this page!